package com.mew.slots.core.game.mjk.roller;

import com.mew.slots.core.common.utils.SlotsGameUtil;

/**
 * @author dylin
 */
public class Controlline {
    public final int _FREE = 10;
    public final int _SCATTER = 11;
    public final int _BONUS = 12;

    public int[] free(){
        int[] a = {
                _FREE,_FREE,_FREE,-1,-1,
                -1,-1,-1,_FREE,_FREE,
                -1,-1,-1,-1,-1,
        };

        return SlotsGameUtil.getArr(a,7);
    }

    public int[] bonus(){
        int[] a = {
                -1,_SCATTER,_SCATTER,-1,-1,
                -1,-1,-1,_SCATTER,_SCATTER,
                -1,-1,-1,-1,-1,
        };

        return SlotsGameUtil.getArr(a,7);
    }

    public int[] jp(){
        int[] a = {
                -1,_BONUS,_BONUS,-1,-1,
                -1,-1,-1,_BONUS,_BONUS,
                -1,-1,-1,-1,-1,
        };

        return SlotsGameUtil.getArr(a,7);
    }

    public int[] empty(){
        return SlotsGameUtil.getEndSlots(9) ;
    }
}
